Judging by the smirk on the face of the Sultan of Solo, the businessman from North Sumatra has just made a mistake. And a costly one at that, too. He has paid way too much for merging his rubber company with the Sultan’s extensive rubber plantations: there are no ships in the area to transport the rubber to the booming cities of Java. And the Sultan is now dripping in cash — he can bribe city authorities so that his ships will gain preferential access to those ports where they are competing. Or he might invest in building an oil imperium. But wait — what’s that young fellow over there up to? Buying all the shipping lines? That might change the outlook … considerably, in fact … let’s see… Indonesia is a game in which two to five players build up an economy, trying to acquire the most money. Players acquire production companies, which produce goods (rice, spices, microwaveable meals, rubber, and oil), and shipping companies, which deliver goods to cities. As cities receive goods, they grow, increasing their demands. Production companies earn money for each good delivered to a city, up to the city's capacity, but they must pay shipping companies for the distance traveled, even if they end up losing money. Players can research advantages, like greater shipping capacity or the ability to merge companies, possibly stealing ownership of lucrative plantations or shipping routes by buying out other players. Players keep their money hidden, trying to accumulate the most by the end of the third era. When only one type of a company is left, an era ends. New eras bring new cities, companies, and types of goods. At the end of the third era, the player with the most money wins. However, money earned from the last round of operations (selling/shipping goods) counts double, so it can be important to control the timing. | |
遊戲設計師 | Jeroen Doumen, Joris Wiersinga |
美術師 | Jeroen Kesselaar, Ynze Moedt |
出版商 | One Moment Games, Splotter Spellen |
出版年份 | 2005 |
玩家數量 | 2 - 5 |
玩家票選的遊玩人數 | 最佳遊玩人數: 5+ 人 建議遊玩人數: 3, 4, 5 人 (142 名玩家投票得出以上結果) |
遊玩時間 | 240分鐘 |
廠商建議之玩家年齡 | 14歲或以上 |
玩家票選之最佳玩家年齡 | 16歲或以上 (27 名玩家投票選出) |
語文能力要求 | 遊玩時需要閱讀小量文字 - 遊戲語言並非母語的玩家也能很快明白或有輔以圖示說明 (33 名玩家投票選出) |
類別 | Economic, Industry / Manufacturing, Transportation |
遊戲機制 | Auction/Bidding, Pick-up and Deliver, Tech Trees / Tech Tracks |
所屬系列 | Components: Gems/Crystals, Country: Indonesia, Digital Implementations: SlothNinja, Digital Implementations: TableTop Simulator Mod (TTS) |
遊戲名稱 | Indonesia |
BGG重度 | 3.9886 / 5.0 |
BGG評分 | 7.88526 / 10.0 |
資料由 boardgamegeek.com 提供。
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