"Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are – but a call to bear the burden of a long twilight struggle..." – John F. Kennedy In 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight to make the world safe for their own ideologies and ways of life. The game begins amidst the ruins of Europe as the two new "superpowers" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing. Twilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal: Rome vs. Carthage. It is a quick-playing, low-complexity game in that tradition. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources? Twilight Struggle's Event cards add detail and flavor to the game. They cover a vast array of historical happenings, from the Arab-Israeli conflicts of 1948 and 1967, to Vietnam and the U.S. peace movement, to the Cuban Missile Crisis and other such incidents that brought the world to the brink of nuclear annihilation. Subsystems capture the prestige-laden Space Race as well as nuclear tensions, with the possibility of game-ending nuclear war. Components (original edition): 228 full colour counters 22"x34" full colour map 103 event cards 2 six-sided dice 1 24-page rulebook 2 full colour player aid cards Components (2009 Deluxe edition and after) 260 full colour counters 22"x34" mounted map with revised graphics 110 event cards 2 six-sided dice 1 24-page rulebook 2 full colour player aid cards TIME SCALE: approx. 3-5 years per turn MAP SCALE: Point-to-point system UNIT SCALE: Influence markers NUMBER OF PLAYERS: 2 DESIGNER: Ananda Gupta & Jason Matthews MAP, CARD, & COUNTER ART: Mark Simonitch A deluxe edition, published in 2009 includes the following changes from the basic game: Mounted map with revised graphics Two double-thick counter sheets with 260 counters Deck of 110 event cards (increased from 103) Revised rules and player aid cards Revised at start setup and text change for card #98 Aldrich Ames Upgrade kit for the owners of the previous version includes the following: Mounted Map with revised graphics New card decks Updated Rules & Charts | |
遊戲設計師 | Ananda Gupta, Jason Matthews |
美術師 | Viktor Csete, Rodger B. MacGowan, Chechu Nieto, Guillaume Ries, Mark Simonitch |
出版商 | GMT Games, Asterion Press, Bard Centrum Gier, Chrononauts Games, Devir, DiceTree Games, GaGa Games, MINDOK, PHALANX, Pixie Games, Udo Grebe Gamedesign, Wargames Club Publishing |
出版年份 | 2005 |
玩家數量 | 2 - 2 |
玩家票選的遊玩人數 | 最佳遊玩人數: 2+ 人 建議遊玩人數: 2 人 (859 名玩家投票得出以上結果) |
遊玩時間 | 180分鐘 |
廠商建議之玩家年齡 | 13歲或以上 |
玩家票選之最佳玩家年齡 | 14歲或以上 (358 名玩家投票選出) |
語文能力要求 | 遊玩時需要閱讀大量文字 - 遊戲語言並非母語的玩家需要頻繁翻譯才可遊玩 (301 名玩家投票選出) |
類別 | Modern Warfare, Political, Wargame |
遊戲機制 | Action/Event, Advantage Token, Area Majority / Influence, Campaign / Battle Card Driven, Dice Rolling, Events, Hand Management, Simulation, Simultaneous Action Selection, Sudden Death Ending, Tug of War |
遊戲擴充 | Twilight Struggle: "Anni di Piombo" Promo Card, Twilight Struggle: "Gladio" Promo Card, Twilight Struggle: "Pakt Bagdadzki" and "Stan Wojenny" Promo Cards, Twilight Struggle: "Referendum NATO" Promo Card, Twilight Struggle: "Финляндизация" Promo Card, Twilight Struggle: Blame Canada Promo Card, Twilight Struggle: Promo Deck, Twilight Struggle: Regime of the Colonels Promo Card, Twilight Struggle: Turn Zero, Twilight Struggle: Turn Zero and Promo Packs |
所屬系列 | Components: Map (Global Scale), Components: Multi-Use Cards, Country: Soviet Union, Country: USA, Digital Implementations: Google Play, Digital Implementations: Steam, Game: Twilight Struggle, History: Cold War, Players: Two Player Only Games, Players: Wargames with Rules Supporting Only Two Players, Region: The World, Series: Twilight Struggle, Theme: Nuclear option |
遊戲名稱 | Twilight Struggle |
別名 | Gleichgewicht des Schreckens, Studená válka 1945-1989, Twilight Struggle: Zimna wojna 1945-1989, Zimna wojna 1945-1989, Сумеречная борьба, トワイライト・ストラグル, 冷战热斗 (冷戰熱鬥), 晨昏对峙(晨昏對峙), 황혼의 투쟁 |
BGG重度 | 3.6014 / 5.0 |
BGG評分 | 8.25408 / 10.0 |
資料由 boardgamegeek.com 提供。
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