Darjeeling has two main board areas. The first is an array of squares representing one, two or three half-crates of tea in four different varieties (colors). Each player has a marker which moves about in the array, picking up tea at the rate of one square per turn. There are simple rules governing movement in this array and the players compete for the desirable squares.

Eventually, several times per game, each player has enough squares of a single color to fit them together so that the half-crates all make whole crates. Now he can make a tea shipment. This pays off in victory points in three different ways. First, there is a "demand" award of up to 6 VP depending on how long it has been since anyone shipped this variety. Second, if the shipment was of at least four crates, there is a flat bonus of 1 VP per crate.

Third and most pivotally, there are VP that will be awarded at the beginning of the player's next and subsequent turns. Each tea shipment is represented with cubes of the player's color (not the tea variety color) on a sort of barge. The new shipment of tea is always placed, in the other of the two main board areas, at the top of a column of all the recent shipments (the number of total shipments varying with the number of players in the game), so that as more shipments are made, the old shipments drift farther down the column and eventually out of play. At the beginning of your turn, you look to see where your shipments are in this column, and they pay out VP with better multipliers the higher they still are in the column. This constitutes the driving force of the game, as nobody else wants to see your shipment at the top of the column for several turns in a row. Players thus have an incentive to make a shipment even if they haven't yet assembled a large number of crates.

It's a race to 100 points. A runaway leader can easily take over if the rest of the table is not vigilant, so the best games of Darjeeling are those among vigilant players.

遊戲設計師Günter Burkhardt
美術師Christof Tisch
Rio Grande Games
玩家數量2 - 5
玩家票選的遊玩人數 最佳遊玩人數: 5 人
建議遊玩人數: 3, 4, 5 人
(26 名玩家投票得出以上結果)
(4 名玩家投票選出)
(12 名玩家投票選出)
遊戲機制Commodity Speculation,
Grid Movement,
Modular Board,
Set Collection
所屬系列Country: India,
Food & Drink: Tea,
Region: Bengal
BGG重度2.2152 / 5.0
BGG評分6.55595 / 10.0
評分: 6.8 / 10.00
整體排名: 2093
出版年份: 2009
BGG會員收藏數目: 55
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評分: 6.87 / 10.00
整體排名: 1723
出版年份: 2008
BGG會員收藏數目: 50
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整體排名: 1307
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BGG會員收藏數目: 88
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整體排名: 1703
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BGG會員收藏數目: 38
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評分: 6.71 / 10.00
整體排名: 2657
出版年份: 2012
BGG會員收藏數目: 38
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整體排名: 1174
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BGG會員收藏數目: 70
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整體排名: 689
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BGG會員收藏數目: 157
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評分: 6.65 / 10.00
整體排名: 2389
出版年份: 1993
BGG會員收藏數目: 20
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整體排名: 3569
出版年份: 2003
BGG會員收藏數目: 30
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評分: 7.06 / 10.00
整體排名: 870
出版年份: 2005
BGG會員收藏數目: 92
評分: 6.38 / 10.00
整體排名: 3805
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BGG會員收藏數目: 18
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整體排名: 1608
出版年份: 2006
BGG會員收藏數目: 49
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評分: 7.05 / 10.00
整體排名: 1154
出版年份: 2007
BGG會員收藏數目: 58
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評分: 7.17 / 10.00
整體排名: 1598
出版年份: 2014
BGG會員收藏數目: 66
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Compete to grow your fur trading company in this early American settlement.
評分: 7.04 / 10.00
整體排名: 2107
出版年份: 2012
BGG會員收藏數目: 67
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Assign helpers & manage resources to be the most influential builder of the castle.
評分: 6.73 / 10.00
整體排名: 1690
出版年份: 2008
BGG會員收藏數目: 84
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評分: 6.91 / 10.00
整體排名: 1564
出版年份: 2011
BGG會員收藏數目: 80
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整體排名: 4081
出版年份: 2011
BGG會員收藏數目: 18
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評分: 6.9 / 10.00
整體排名: 1949
出版年份: 2006
BGG會員收藏數目: 41
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評分: 6.1 / 10.00
整體排名: 4714
出版年份: 2005
BGG會員收藏數目: 19
評分: 6.92 / 10.00
整體排名: 2470
出版年份: 2012
BGG會員收藏數目: 50
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評分: 7.06 / 10.00
整體排名: 1726
出版年份: 2012
BGG會員收藏數目: 77
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評分: 6.72 / 10.00
整體排名: 2300
出版年份: 2011
BGG會員收藏數目: 47
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評分: 6.85 / 10.00
整體排名: 1283
出版年份: 2006
BGG會員收藏數目: 62
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評分: 6.88 / 10.00
整體排名: 1119
出版年份: 2004
BGG會員收藏數目: 93
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評分: 7.05 / 10.00
整體排名: 2320
出版年份: 2010
BGG會員收藏數目: 32
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Use agents to gain followers & wrest power from the Medici in 15th century Tuscany.
評分: 6.91 / 10.00
整體排名: 1993
出版年份: 2012
BGG會員收藏數目: 50
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Compete with other builders to design the best aqueduct routes in Rome.
評分: 6.32 / 10.00
整體排名: 3419
出版年份: 2005
BGG會員收藏數目: 27

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