The night has fallen and your mind is floating in the magical world of dreams. But the Dream Spirits want to have some fun tonight! They are giving their best and the dreams become strange and surreal. Become the dreamer, put on your sleeping mask and try to figure out your dream and which spirits are the Naughty ones. Become a good spirit and help the Dreamer by giving him clues about the dream before the naughty spirits mess it up. Close your eyes and dive in! At the beginning of each round of When I Dream one player takes the role of the Dreamer and "falls asleep", wearing a cloth mask. The other players are secretly dealt their role cards determining what kind of spirits they are "good" or "naughty" or if they are just "tricksters" changing sides as the game goes by. The whole round lasts 120 seconds in which the spirits are drawing "Dream" cards depicting a specific element of the dream, trying to describe them to the dreamer using one word each. The dreamer can guess what the element of the Dream is at any time, placing the card to the good spirits team side if the guess was correct and in the naughty spirits pile if it was not. At the end of the round the Dreamer and the good spirits get a point for every card in the good spirits pile, when the naughty spirits get one point for every card in the naughty spirits pile. The tricksters get points according to how well balanced the two teams were at the end of the round, gaining extra points if they managed to equally balance the two piles. At the end of the round, the dreamer must use the words he guessed and story-tell his dream for extra points before he opens his eyes. You can learn how to play in a few minutes and have a great laugh right from the start. Each role is challenging and entertaining giving the game more depth according to the player’s imagination, providing a wonderful experience with a unique dream every round. | |
遊戲設計師 | Chris Darsaklis |
美術師 | Jonathan Aucomte, Éric Azagury, Cyrille Bertin, Loïc Billiau, Sébastien Caiveau, Miguel Coimbra, Maëva da Silva, Julien Delval, Christine Deschamps, Vincent Dutrait, Nicolas Fructus, Anne Heidsieck, Gaël Lannurien, Fred Navez, Cyril Nouvel, Ismaël Pommaz, Christophe Swal, Régis Torres |
出版商 | Drawlab Entertainment, Repos Production, ADC Blackfire Entertainment, Asmodee, Asterion Press, Galápagos Jogos, Gém Klub Kft., GoKids 玩樂小子, Hobby Japan, Korea Boardgames Co., Ltd., Lifestyle Boardgames Ltd, Playhouse, Rebel Sp. z o.o., Siam Board Games, Sombreros Production, Ігромаг, פרש משחקים: Game Knight |
出版年份 | 2016 |
玩家數量 | 4 - 10 |
玩家票選的遊玩人數 | 最佳遊玩人數: 10 人 建議遊玩人數: 4, 5, 6, 7, 8, 9, 10 人 (46 名玩家投票得出以上結果) |
遊玩時間 | 40分鐘 |
廠商建議之玩家年齡 | 8歲或以上 |
玩家票選之最佳玩家年齡 | 8歲或以上 (11 名玩家投票選出) |
語文能力要求 | 遊玩時需要閱讀小量文字 - 遊戲語言並非母語的玩家也能很快明白或有輔以圖示說明 (17 名玩家投票選出) |
類別 | Deduction, Party Game, Real-time, Word Game |
遊戲機制 | Communication Limits, Hidden Roles, Memory, Role Playing, Storytelling, Team-Based Game |
遊戲擴充 | When I Dream: Bonus Cards |
所屬系列 | Components: Blindfolds / Blackout Glasses, Components: Game Trayz Inside, Theme: Dreams / Nightmares, Word Games: Guess the Word |
遊戲名稱 | When I Dream |
別名 | Álmodj Velem!, Když sním, Kraina snów, Lumea Viselor, Όταν ονειρεύομαι, Країна Снів, Пока я сплю, בחלומותי, นักท่องฝัน, 私が夢みるとき, 說夢人, 꿈의 대화 |
BGG重度 | 1.2105 / 5.0 |
BGG評分 | 6.98582 / 10.0 |
資料由 boardgamegeek.com 提供。
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