神秘大地 / Terra Mystica

神秘大地 / Terra Mystica

In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups.

Terra Mystica is a full information game, without any luck, that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities.

Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop religion and your terraforming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be developed into strongholds or temples; one temple can be upgraded to become a sanctuary. Each group must also develop its terraforming skill and its skill with boats to use the rivers. The groups in question, along with their home landscape, are:


Desert (Fakirs, Nomads)
Plains (Halflings, Cultists)
Swamp (Alchemists, Darklings)
Lake (Mermaids, Swarmlings)
Forest (Witches, Auren)
Mountain (Dwarves, Engineers)
Wasteland (Giants, Chaos Magicians)


Proximity to other groups is a double-edged sword in Terra Mystica. Being close to other groups gives you extra power, but it also means that expanding is more difficult...

Terra Mystica FAQ

遊戲設計師Jens Drögemüller,
Helge Ostertag
美術師Dennis Lohausen
出版商Feuerland Spiele,
Bard Centrum Gier,
Capstone Games,
Cranio Creations,
Devir,
Filosofia Éditions,
FunBox Jogos,
Gém Klub Kft.,
HomoLudicus,
Mandala Jogos,
MINDOK,
Swan Panasia Co., Ltd.,
White Goblin Games,
Z-Man Games,
Zvezda,
テンデイズゲームズ(TendaysGames)
出版年份2012
玩家數量2 - 5
玩家票選的遊玩人數 最佳遊玩人數: 5+ 人
建議遊玩人數: 3, 4, 5 人
(957 名玩家投票得出以上結果)
遊玩時間150分鐘
廠商建議之玩家年齡12歲或以上
玩家票選之最佳玩家年齡14歲或以上
(192 名玩家投票選出)
語文能力要求遊玩時不需要閱讀文字
(179 名玩家投票選出)
類別Civilization,
Economic,
Fantasy,
Territory Building
遊戲機制End Game Bonuses,
Hexagon Grid,
Income,
Increase Value of Unchosen Resources,
Network and Route Building,
Tech Trees / Tech Tracks,
Turn Order: Pass Order,
Variable Player Powers,
Variable Set-up,
Victory Points as a Resource
遊戲擴充Terra Mystica: 4 Town Tiles,
Terra Mystica: Automa Solo Box,
Terra Mystica: Fan Factions,
Terra Mystica: Fire & Ice,
Terra Mystica: Merchants of the Seas,
Terra Mystica: Mini expansion,
Terra Mystica: Shipping Value promo card
所屬系列Category: Combinatorial,
Components: Control Boards,
Components: Map (Continental / National scale),
Components: Wooden pieces & boards,
Digital Implementations: Board Game Arena,
Digital Implementations: Tabletopia,
Digital Implementations: Yucata,
Game: Terra Mystica,
Mechanism: Tableau Building
遊戲名稱Terra Mystica
別名Терра Мистика,
テラミスティカ,
神秘大地,
테라 미스티카
BGG重度3.9697 / 5.0
BGG評分8.10775 / 10.0
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